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Topaz denoise photoshop12/6/2023 ![]() So for our members to use this new feature - the way that Adobe engineers CHOSE to build it - our members would likely spend $60k+ on new graphics cards, if not new computers. My computer is probably in the fastest/newest 10% of theirs. I get your point that Adobe doesn't do things the way that competitors do, so "nothing to fix." Yet I'm the past president of a photography club with 150 members, probably more than 3/4 of whom use Lightroom and almost all the other 1/4 use ACR. All together, not really legacy "older" equipment. My 4G graphics card, while not reaching current gaming standards, is not a dinosaur either. I now have 8T of storage on a RAID drive, with SSDs and tons of RAM. My first computer was a mainframe we were coding with Fortran 4 and my first home computer had 4Mb of RAM and a $250 hard drive, also with 4MB of storage (that's Mb not Gb). What took 15 minutes to accomplish back then (and why at the time I asked Adobe for the ' Beep when done" option), couldn't be accomplished at all a year earlier. We've come a long way in terms of hardware and software functionality. Took 15 minutes! And yes, MB is the correct size above. Opened a 15MB document that needed to be rotated 1 degree clockwise. ** Middle of 1990 or so, Photoshop 1.0.7, Mac IIci with 8MB of ram. But there isn't anything here for Adobe ' to fix' it is what it is. You can wait for the processing on older equipment or update your older equipment. "We" don't know how that product uses CPU or GPU (or both), but it is known that Adobe pushes GPUs hard for many new features like DeNoise etc. You can't compare this with another product like Topaz apples, and oranges. Topaz deNoise is still 9x faster, but the 6-minute processing for LRC is now under a minute.īy of us with modern hardware have reported speeds, so yes, older GPUs are the issue if 'time is important** One of the other people with the 'slow processing' problem upgraded his graphics card from a 4G to 12G and reports that processing times are now at least, tolerable.That IS significant, although after giving to my clients and waiting some time, I'll probably want to save in a format that takes less space. The LRC DNG output files remain about 1/2 the size of the Topaz DNG output files my original 50Mb RAW file becomes 160Mb after processing in LRC and 291Mb with Topaz deNoise.Note, we always want to do denoise early in the workflow - certainly before texture, curves, dehaze, clarity or sharpening. One apparent advantage that LRC has (over just the Topaz RAW model) is that you can make some adjustments before denoising, which you can't do with the Topaz RAW model (you CAN do it with the other models). After processing another 20+ files in Topaz and LRC, I've concluded that LRC does a very good job and is comparable to Topaz. ![]() Still 6+ minutes per file, but hopefully the new graphics card will make that tolerable. ![]() It's a different process (not the "sync settings" that we're used to, but instead one selects the group of files, moves the slider as desired, then processes. Another user corrected me to say that LRC DOES allow batch processing of denoise files.(Of course, we shouldn't have to spend hundreds of dollars on new hardware to make this new feature work - especially if the competition can do it faster on the same cards we have now.) I'm going to do the same upgrade and will report back. Topaz deNoise is still 9x faster, but the 6-minute processing for LRC is now under a minute.
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